Greg Lieberman

Games, projects, and other distractions

Tuesday, September 20, 2011

Rapid Physics

I am building a physics engine called Rapid Physics. It is designed to correctly simulate objects that move really fast. This is difficult problem that is commonly known as the tunneling problem.



Check out a quick demo here:
Rapid Physics 0.25 Alpha



Posted by Greg Lieberman at 9/20/2011 02:10:00 AM No comments:
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Friday, September 16, 2011

Developer Blog

I'm running a developer blog on Bullet Time Ninja. Check it out!
Posted by Greg Lieberman at 9/16/2011 10:52:00 AM No comments:
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Greg Lieberman
I enjoy programming games and writing about the development process.
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